-
Software
- Procyon benchmark suite
- AI Text Generation Benchmark
- AI Image Generation Benchmark
- AI Inference Benchmark for Android
- AI Computer Vision Benchmark
- Battery Life Benchmark
- One-Hour Battery Consumption Benchmark
- Office Productivity Benchmark
- Photo Editing Benchmark
- Video Editing Benchmark
- Testdriver
- 3DMark
- 3DMark for Android
- 3DMark for iOS
- PCMark 10
- PCMark for Android
- VRMark
- MORE...
-
Services
-
Support
-
Insights
-
Compare
-
More
Shattered Horizon - minimum requirements revealed for DirectX 10 shooter
October 22, 2009
Shattered Horizon - minimum requirements revealed for DirectX 10 shooter
Game will be fully compatible with Windows 7
Helsinki, Finland October 22nd, 2009 - Futuremark® Games Studio today confirmed that Shattered Horizon, their upcoming multiplayer first-person shooter for the PC, will be fully compatible with Windows 7. The studio also revealed the minimum and recommended hardware requirements for their DirectX® 10 only game. www.shatteredhorizon.com
Speaking about the requirement for DirectX 10 Jukka Mäkinen, Head of Futuremark Games Studio, explained, "PCs are rapidly leaving the consoles behind when it comes to graphical capabilities. Because Shattered Horizon is being developed exclusively for the PC we haven't had to make any compromises. Everything, from graphics and controls, through to the interface and dedicated server support, has been designed for PC gamers who love to play FPS games."
Jaakko Haapasalo, producer at Futuremark Games Studio added, "With Windows 7 launching today, and some very affordable DX10 and DX11 cards entering the market, there are plenty of reasons for PC gamers to make the jump from XP. When they do, they'll find that Shattered Horizon's stunning space setting is a great way to show off their PC."
Minimum Requirements:
Shattered Horizon requires DirectX 10 on Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9.
CPU: Intel Core 2 Duo E6600 / AMD Athlon64 X2 5600+
GPU: NVIDIA GeForce 8800GT / ATI Radeon HD 3870
GPU memory: 256MB
Hard disk space: 1.5 GB
RAM: 2GB
Sound: Windows Vista compatible sound card
Recommended Requirements:
Shattered Horizon requires DirectX 10 on Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9.
CPU: Intel Core 2 Quad Q6600 / AMD Phenom II X4 940
GPU: NVIDIA GeForce GTX 260 / ATI Radeon HD 4870
GPU memory: 512MB
Hard disk space: 1.5GB
RAM: 2GB
Sound: Windows Vista compatible sound card
Trailer
New "Raid on Moondust" trailer featuring in-game footage (available in HD)
http://www.shatteredhorizon.com/media/screenshots/
Screenshots
http://www.shatteredhorizon.com/media/screenshots/
Box Art
Coming to Earth 2009
Shattered Horizon is the first self-published title from Futuremark Games Studio and will be available via digital download this holiday. Visit the official website for more game details. www.shatteredhorizon.com
Information for Editors
A Shattered Horizon Press Kit is available from http://bit.ly/SH_PressKit. For high resolution images for print publications please contact fgs [at] Futuremark [dot] com
Keywords and Suggested Tags
Shattered Horizon, Futuremark, Windows 7, first-person shooter, FPS, zero gravity, multiplayer, PC, video game, space, DirectX10, NVIDIA TWIMTBP
Community
Facebook: http://bit.ly/FGSonFBTwitter: http://www.twitter.com/FuturemarkGames
Steam: Join the http://steamcommunity.com/games/shatteredhorizon
YouTube: http://www.youtube.com/user/FuturemarkTV
About Futuremark® Games Studio
Futuremark® Games Studio, wholly owned by Futuremark® Corporation, was formed in January 2008 to create original games with new and entertaining gameplay. Shattered Horizon is the studios first self-published game. Shattered Horizon is rated TEEN by the ESRB. The game carries the NVIDIA®: The Way It's Meant To Be Played seal. Futuremark is based in Helsinki, Finland and maintains a sales office in Saratoga, California. For more information, please visit http://www.futuremark.com
© 2009 Futuremark® Corporation. Shattered Horizon and Futuremark® Games Studio trademarks and logos, Futuremark character names and distinctive likenesses, are the exclusive property of Futuremark Corporation. Microsoft, DirectX, Windows, Windows Vista and Windows 7 are either registered trademarks or trademarks of Microsoft Corp. in the United States and/or other countries. The names of other companies and products mentioned herein may be the trademarks of their respective owners.
Company Contacts
Futuremark Press Room RSS Feed
Europe and ROW:
Jukka Mäkinen, Head of Futuremark Games Studio
Phone: +358 20 759 8250 (GMT +2)
Email: jukka@futuremark.com
North America:
Oliver Baltuch, President, Futuremark Inc.
Phone: +1 408 517 0910 (PST)
Email: ollie@futuremark.com
Recent news
-
Test LLM performance with the Procyon AI Text Generation Benchmark
December 9, 2024
-
New DirectStorage test available in 3DMark
December 4, 2024
-
New Opacity Micromap test now in 3DMark for Android
October 9, 2024
-
NPUs now supported by Procyon AI Image Generation
September 6, 2024
-
Test the latest version of Intel XeSS in 3DMark
September 3, 2024
-
Introducing the Procyon Battery Consumption Benchmark
June 6, 2024
-
3DMark Steel Nomad is out now!
May 21, 2024
-
Procyon AI Inference now available on macOS
April 8, 2024
-
Procyon AI Image Generation Benchmark Now Available
March 25, 2024
-
Announcing the Procyon AI Image Generation Benchmark
March 21, 2024
-
3DMark Steel Nomad will be free for all 3DMark users.
December 20, 2023
-
Using 3DMark to measure sustained performance.
December 13, 2023
-
New NPUs supported by Procyon AI Benchmark
November 16, 2023
-
A preview of 3DMark Steel Nomad
November 10, 2023
-
Qualcomm Uses Procyon AI Benchmark at Snapdragon Summit
November 1, 2023